On top of learning how the groundbreaking movement from the first Mirror’s Edge has been refined, you’ll get inside details on combat, free-roaming, and why Faith won’t use guns.

Furthermore, the DICE sound team will explain how your in-game actions will affect the dynamic soundtrack, once again created by composer Solar Fields.

Enjoy the video - and stay tuned to for more Dev Diaries.

Learn more about Gameplay in Mirror’s Edge Catalyst